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Conquest: Raid Warfare

Conquest: Raid Warfare

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Devlog

  • Patch 0.9 release. Almost finished!
    September 16, 2025 by HedgieBen
    Made a lot of reworks and a lot of polishing up this update. Squashed a lot of big bugs and added another 4 new units with new mechanics. This will probably be the last big patch, as the release updat... Continue reading
  • Major Patch 0.8 is out!
    September 12, 2025 by HedgieBen
    Patch 0.8 is out! I've added: A whole new game mode, which also keeps track of high scores A bunch of new campaign levels A new main menu background (it moves and fights!) Two brand new units! (Berser... Continue reading
  • Patch 0.7 is out!
    September 03, 2025 by HedgieBen
    Took a bit longer for this update as I was on holiday. Got there in the end though! Notes for Patch 0,7: implemented a new 5x6 grid layout into later levels (24 and above) added general hints removed... Continue reading
  • Major Patch 0.6 is out!
    August 07, 2025 by HedgieBen#Conquest, #Raid, #Warfare, #New, #Update, #Patch, #Notes, #Version, #0.6, #V0.6
    Greetings all! I made a ton of reworks for this patch to make the whole experience a lot smoother. Here's some patch notes: reworked level loading logic - no more reloading a scene for each level! rew... Continue reading
  • Patch 0.5 out now!
    August 04, 2025 by HedgieBen#Patch 0.5, #Conquest: Raid Warfare
    Patch notes for version 0.5 of C:RW -splashed many bugs -added main menu sub-menus + camera transitions ( Continue is not yet implemented, neither is the Limited Mode, but coming soon! ) -added a basi... Continue reading
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Updated 20 days ago